Papers
Success in MMORPG: A paper using World of Warcraft as a case study for Nick Yee’s Framework and 3 components of Achievement, Social and Immersion with Bartle’s Player types. This paper talks through the evolution of WOW, and how it is still made relevent to players years after it’s initial release and keeping 11.5 million paying subscribers.
Video Games and Social Interaction: A 1500 word Literary Review using Mikael Jakobsson and TL Taylor’s “The Sopranos Meet EverQuest: Social Networking in Massively Multiplayer Online Games” and Nicolas Ducheneaut and Robert K Moore’s “The social side of gaming: A study of interaction patterns in massively multiplayer online games”